Thanks for your quick reply badlogic! We are aiming at a very big update to our app in about 10 days and we are quite worried about the Android situation. I would really need a solution since neither me or the artist can optimize much in the current situation.
Did you test the example yourself, do you observe the same number of draw calls? (I have 9 with the example: 2 from my test app, 5 from the base spine and 2 for the animations)
Thanks again!