MattOstgard

  • 28 مارس 2016
  • انضمّ(ت) 21 أبريل 2015
  • BinaryCats wrote

    artist said it was a neat idea, but he would have preferred if it was a "one click button"

    Yeah sorry.. there is no plugin api for Spine, otherwise yeah that's what it would be. I can add an interface, but since Esoteric is planning something that would replace this, I'm hesitant in putting too much work into it. I'll think about it 😛

  • Hmm. The attachment visibility method would be nice because you wouldn't have to make as many major changes on all the different engine implementations and it should work in most cases I can think of. More control would be useful though.

    If you do decide to give region sequences their own timeline it also could be very useful if there was a way to set keyframes with a percent of the attachments time range and it could interpolate with the next keyframe's time value as well as use curves to ease in and out playback. This way you could do things like have the same explosion sequence used for quick small explosions or long large explosions that could slow down at the end.

    If you had a sprite sheet of an object at a bunch of different angles you could also use a feature like that to control what angle to render the sprite and at what speed to turn it. Which if you took it a step further you could do something that would look up two axises in the sprite sheet which could end up with some pretty interesting things. Thinking stuff like mouth expression rigs 😛

    So yeah just hide/unhide is all I really need. But the other stuff would be cool too haha 😃


    Just fixed an issue on for mac users. If you were getting an error saying spine_sequence.py: error:
    unrecognized arguments: images/fancy/001.png images/fancy/002.png
    images/fancy/003.png ... etc then this update will fix it

    Download here: https://github.com/MattOstgard/spine_sequence/archive/master.zip

    Sorry I don't have a mac to test with, so was just was crossing my fingers 😐

  • Great to hear, Nate! Region Sequences sound exactly like what my team has wanted since we started using Spine. I'm guessing keyframes could trigger playback? Looking forward to seeing it be part of the editor!

  • OFFICIAL THREAD HERE: spine_sequence.py - Add image sequences to a Spine skeleton

    Please reply to official thread.

    Sorry to resurrect an old thread, but when I google for "png sequence spine" this is the first thing that comes up, so figure it would be helpful for other people that come across this thread.

    I made a python script to get an image sequence into spine.

    You can download it here:
    https://github.com/MattOstgard/spine_sequence

    Let me know if you have any issues! Sorry for it not having an interface, but I figure this is a temporary solution (at least I hope Esoteric is planning something like this) so didn’t want to go too far with it.

    • تم التحرير
  • I made a python script to get an image sequence into spine.

    You can download it here:
    https://github.com/MattOstgard/spine_sequence

    Let me know if you have any issues! Sorry for it not having an interface, but I figure this is a temporary solution (at least I hope Esoteric is planning something like this) so didn’t want to go too far with it.