It's not possible to reverse or flip an animation in 4.1 without breaking the handles/tangents. It cost me 1-2 days in my last project when I had to reverse a very complex animation in the editor. Can we please get this fixed.
Reversing animation breaks curve handle tangents
JSpin Thank you for your report! Indeed, this seems to be an issue that we should improve, so I have created a new issue ticket: EsotericSoftware/spine-editor743
You can subscribe to the issue ticket, then you will receive additional notifications upon any progress.
20 أيام لاحقا
Spine 4.1.22 fixes this but found reversing some animations cause the editor to crash, I added a comment to the github ticket with my log file output and an example project:
EsotericSoftware/spine-editor743
The crash is fixed in 4.1.23, thanks!