@wiige Thank you so much for all your translations! Your translations have been reflected in the documentation for spine-unity, spine-flutter, spine-phaser, spine-godot, and spine-ue.
I fixed the links that weren't working for spine-unity, but as you say, the API documentation also needs to be updated, and the links for the APIs that have been renamed still don't work.
The main updates to the API documentation are the renaming of some APIs, which are also included in the upgrade guide from spine-unity 4.1 to 4.2 that you previously translated for us, and the addition of physics-related sections.
I'm sorry that I can't provide a diff file for this page because it's managed differently, but basically there shouldn't be any changes other than the ones listed above.
The translation of the spine-unity documentation was almost perfect (it's amazing how accurate it is!), but there were still some sections that were left in English. Please check the "Writing your own shaders" section on the Rendering (渲染) page:
https://zh.esotericsoftware.com/spine-unity-rendering#Writing-your-own-shaders
Sorry for the trouble! I guess the reason spine-pixi was hidden was that we were considering changing the repository configuration to add PixiJS v8 support. For now, it has been re-displayed, but the URL may change later.
Thank you for your efforts in creating consistent translations! It's been a great help.