I just wanted to see if I could get my libgdx project working with a web version, but when I start the game online it gets a bunch of errors relating to spine:
[ERROR] [com.reed.birdseye.GwtDefinition] - Errors in 'file:/C:/Users/Admin/Desktop/games/minecraft2d/libgdx2DGame/birdeye/src/com/reed/birdseye/Assets.java'
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 8: The import com.esotericsoftware.spine cannot be resolved
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 9: The import com.esotericsoftware.spine cannot be resolved
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 10: The import com.esotericsoftware.spine cannot be resolved
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 27: Animation cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 28: SkeletonData cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 85: SkeletonJson cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 85: SkeletonJson cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 86: SkeletonData cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 88: Animation cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 88: SkeletonData cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 91: SkeletonJson cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 91: SkeletonJson cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 92: SkeletonData cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 94: Animation cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 94: SkeletonData cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 98: SkeletonJson cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 98: SkeletonJson cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 99: SkeletonData cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 101: Animation cannot be resolved to a type
[ERROR] [com.reed.birdseye.GwtDefinition] - Line 101: SkeletonData cannot be resolved to a type
Will spine not work with an online version of libgdx? I have the spine jar in the html project so I am confused :drunk: