Hello - after I load my animation and images for swinging a sword, pickaxe and hatchet into my game and draw it, as I select different skins using
toolSkel.setSkin("sword");
it does not draw them in my game for some reason🙁 I made sure I have the skin names correct and even made sure the skins were being selected properly by calling getSkin(); - I am very confused here and could use any help. If it helps I am using libgdx. If you need any more code or anything from my game just ask. Thanks.
P.s. the only thing that is being drawn when I call this is the image that is in the default skin which all other skins use. Also if it wasn't clear I am using one animation with multiple skins not multiple animations.