Hello!
The blocking animation I'd like to make would block in the direction of the cursor. But I want the whole body the follow the movement not just the arm to make it more realistic. (bent back, head is looking towards the cursor aswell, maybe being in a slightly crouched stance)
I'm not sure if you are familiar with the Trine games but the blocking there describes it the best what I'd like to achieve.
The arrow shooting animation I'd like is basically the same as the block, I'd like to keep the fully drawn bow and still aim with it.
I guess it should be done in runtime? I'm not sure.
Could you give me any help or some tips on how to make these animations.