Taian I have a problem with Spine. I need to flip an animation of "walk" one meaning to another but I didn't know how to proceed. If I change with the SCALE, the animation and all sprites were broken. I checked up all windows of Spine but I didn't see anything in the setup. Please, help me! :sweat:
Søren You can flip your character at runtime using skeleton.FlipX() it's not possible in the editor yet, but it will be soon. You can see the task for it here https://trello.com/b/frGlgsF7/spine-editor under "Next Up" 🙂
Taian It's Unity. But I want to make an interaction with 2 monsters (so, 2 skeletons) inside Spine. And as I made my 2 skeletons in the same direction (they walk to the left), that's why I need to flip one of the 2 skeletons.