在绑定的角色中,使用大量的物理约束,导入到引擎中会导致性能变差吗?
关于物理约束的疑问。
yangguowei Performance is similar to other constraints. Of course, if you use a really large amount of phyiscs constraints, you will probably see some performance degradation, but you won't know if it is acceptable to you until you actually see how it works on your target devices.
Misaki 好的谢谢。
wild_74 Yes, of course using a lot of character resources will cause performance issues.
In general, it is difficult to say how much performance will be affected, as it depends not only on how many physics constraints are used in the skeleton, but also on how complex the skeleton is. We recommend that you test the performance based on your own actual needs. If the results of your tests are not very good, please tell us what you tried and what the result was. We will be able to suggest possible improvements.