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  • Goodbye Volcano High, the latest game I worked on released.

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goodbyevolcanohigh.com
Check out the game and see the power of spine at its finest. I created all of the advanced rigs within the game and 95% of the smaller unique rigs. I also helped animate within an extremely amazing animation team. I'm extremely proud of everyone that helped make this possible. Take a look at some of my other work at www.jrdelanuez.com

Related Discussions
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The animation has that frame by frame quality. Are these mostly animated using the stepped curve type? Maybe the mouth sprite swaps are tricking my brain. Very cool either way.

    Fantastic work! The movement of the face turning from diagonal to side is really smooth and very beautiful. The drummer boy's movement from raising his arms straight up to lowering them is also beautiful. You do difficult things in Spine, but the finished animations don't look difficult to the viewer, they look just natural movements. Your animations are amazing!

      T.Fly() Thanks so much we just set the export to 12 fps so it would give it that frame by frame look. We would have kept it at 24 fps but the mouth swaps were a real noticeable difference.

      Misaki Thank you Misaki, I had a lot of rigging practice from my previous game so getting the head turns right was just a matter of patience. My favorite rigs and animations were Reed drumming and Fangs guitar.

      Impressive, it looks great! Quite a unique type of game too. Great job!

      @jeffreynuez Wow, that's really amazingly well done! The scene composition and camera setup look really great as well, really a piece of art! Congratulations on the release, great job!