• RuntimesUnity
  • Mesh Renderer duplicates material

In the Mesh Renderer section, I see there are using 5 elements with 2 materials, and it takes 5 batches.
I would like to ask why there are 5 elements generated. Because I use 2 materials only, it should be 2 elements generated and takes 2 batches.

Thank you.

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Harald Got the reason, thank you so much!