Hello, I am integrating spine to my game engine's animation system, and in the json export specification:
http://en.esotericsoftware.com/spine-json-format
it says that the "bendPositive" attribute of an IK should be considered false if omitted, but in my case, it only works correctly if it is considered "true" when omitted. Can someone from Esoteric confirm that this is a typo?
Thanks! And thanks for this awesome program! (Spine version 3.8.99)