Hi,
I updated spine to spine-unity-3.8-2019-08-20 and now al kind of errors are showing on my editor.
Which also created the problem of not being able to see the SpineAnimation script.
Im using Unity 2019.2.2f1. I also exported the spines using 3.8
I get these errors (in the editor only, if y run the game, spine works):
InvalidCastException: Specified cast is not valid.
Spine.Unity.Editor.SpineEditorUtilities.IssueWarningsForUnrecommendedTextureSettings (System.String texturePath) (at Assets/Spine/Editor/spine-unity/Editor/Utility/SpineEditorUtilities.cs:172)
NullReferenceException: Object reference not set to an instance of an object
Spine.Unity.Editor.SpineInspectorUtility.PropertyFieldFitLabel (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Single extraSpace) (at Assets/Spine/Editor/spine-unity/Editor/Utility/SpineInspectorUtility.cs:66)
And my SkeletonAnimation script looks like the one attached.
Anybody encountered this error? Im going nuts.
Thanks