Hi Guys,
I'm having some trouble setting the spine character as a children of the Parent in terms of layering...
The character should go beneath the table, but it is shown over every image in my scene...
I'm using images and not sprite renderers. All the other elements are in the Default layer as the character is...
Is there any way i can make the character to take the parent's order in hierarcy without modifying the entire scene/elements?
Best Regards!
Figured it out on my own, i had to add the Canvas component on my images and override the sorting number.