There are items made with Spine that have multiple animations. Each animation (item_appear, touch_hint, highlight_similarity etc.) might scale the root bone, and those animations can overlap (so e.g. touch_hint and highlight_similarity can playback same time) and in case of overlap, only one animation should adjust scale of the root bone.
I can preview combinations from preview part of Spine by manually selecting the animations for each track, but is there any way to set and save those combinations from Editor, so I could load the Spine at later date and see those combinations again? And is there some way to export those combinations so I could check them easily at runtime?