Hello there,
We are having an issue with spine unity runtime 3.7. Our animations were working just fine in spine unity runtime 3.6, but after upgrading to 3.7, we are facing some problems concerning the loop of our animations.
In the first loop, the animation works as expected, however in the second loop onwards, certain elements "disappear", e.g. the tears, and the "Z's" during the sleeping animation. I attached a video that perfectly reports the bug. Could you have a look into it, please?
Thanks in advance.
stamblew