Sorry :S, it looks like it was Git acting out. I found the files for the sample project deleted so I removed the repository and cloned it again. It's working now.
So strange, I don't modify the local repository at all, I only have it there so I can copy the code to my projects. Haven't been able to get used to its quirks.
The important thing is that is working now, sorry for the problems.
Edit: I'm finding more components this time, what's the difference between SpineSkeletonAnimation and SpineSkeleton? And what's the difference between SpineBoneDriver and SpineBoneFollower?
Another thing, I found that the project compiled a .uplugin file, I copied the folder to a new project and the plugin seems to work.
If I'm going to use only blueprints, is there any problem with that approach? or the plugin has to be compiled within the project in order to correctly work?