Hi there!
I have hundreds of spine project files (the .spine files) with missing images. I do, however, have the atlas files that were generated when we exported them in the past.
Now I am trying to generate png sequences of all the animations and since I don't have the original images from the spine project, I need to somehow recreate them using the atlas files I already have and then export the project as a png sequence. I know we can use the Texture unpacker to generate the images again. But my issue is that the spine project internally has a path set for where to look for images but when I unpack using the unpacker, it is a different folder name.
Since I have hundreds of spine project files, I am wondering if there is a way to tell the command line exporter to use a different image path from what was specified in the project file. So if a project specifies 'project-files/' as the path to images and the texture is unpacked in 'images/', then I should be able to somehow use the 'images' folder for the image paths.
Basically, I just need to do the following using a batch script:
- Unpack existing atlas
- Export spine project as PNG sequence with the files from step 1
You helped us in a previous thread too, and we are thankful for any assistance you can provide. 🙂