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Harald, is there a component that translates PolygonCollider2D ( BoundingBoxGraphicsFollower ) into UnityEvents ( OnEnter, OnExit, OnHover, OnClick, OnDown, OnUp ) Thanks, Marek.
Founder & CEO Foriero s.r.o.
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Unfortunately there is no such component readily available or provided by Unity. But haven't you implemented this yourself a year ago as posted in this thread here? Still, we would consider it a niche use-case and more of a general animation software independent Unity topic - perhaps someone over at the official Unity forums has already tackled this problem?
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